AI Insights · Timothy · October 2021
Top 5 Geolocation Games in Germany Q3 2021
Discover the performance of the top 5 geolocation games in Germany during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 geolocation games in Germany showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Pokémon GO from Niantic, Inc. had a notable quarter. The weekly revenue peaked at approximately $1.6M in mid-July and saw a general decline towards the end of September, finishing at around $401K. Weekly downloads fluctuated, reaching a high of 52.2K in mid-July before tapering off to 21.9K by the end of the quarter. Active users started strong at 1.52M in late June and saw a slight decline, ending the quarter at approximately 1.47M.
Jurassic World Alive by Jam City, Inc. experienced relatively stable weekly revenue, ranging from around $21K to $32K. Downloads saw a significant increase in late August, reaching 4.9K, before stabilizing around 3.8K towards the end of September. The game maintained a consistent active user base, peaking at 17.7K in late August and ending the quarter at 17.2K.
The Witcher: Monster Slayer from Spokko sp. z o.o. had its highest weekly revenue of roughly $55K shortly after release in late July, but this figure dropped to around $2K by late September. Initial downloads were strong at 58.4K in mid-July, but they quickly declined, ending the quarter with just 630 downloads. Active users followed a similar trend, peaking at 51.9K in late July and decreasing to about 8.8K by the end of September.
The Walking Dead: Our World by Next Games showed a steady revenue stream, with weekly earnings ranging from $7K to $11K. Downloads remained stable, with a slight increase towards the end of the quarter, reaching 805. The active user base was consistent, maintaining around 7K users throughout the quarter.
Landlord GO: Trade Real Estate from Reality Games (London) Limited experienced significant fluctuations. Weekly revenue saw a notable increase in late August, peaking at approximately $9K, before settling around $4.5K by the end of September. Downloads surged to 14.2K in late August but fell to 2.3K by the quarter's end. Active users followed this trend, peaking at 23.4K in late August and declining to roughly 10.7K by the end of September.
These insights are derived from Sensor Tower data, where more detailed analytics and trends can be explored.